CHRIS LEATHERS
3D Modeler / Visual Designer


Chris Leathers

chrisleathers@me.com
http://www.linkedin.com/in/chrisleathers
1-917-583-2673

I am a hybrid artist, forged in the evolving transition from old world to digital media. For two decades I have worked on cutting edge animation and interactive projects for major studios, and institutions. PBS, Lionsgate Films, Nickelodeon, A&E, News Corp, Discovery Channel, IBM, Mattel, MIT, The Getty Museum ... And with branded content from the likes of Speed Racer and The Incredibles to Trident gum and Mountain Dew.

My career is driven by endless adaptation, a desire to be on the cutting edge, a love of digital technology, and an ever deepening savvy of digital production.

Ready to work on great things.. Above all, it is my life long ambition, dare I say dream, to be a 3D character modeler or background set modeler on feature films and feature animations. So if you are reading this, and need VFX help, you've found your guy! Lets make it happen!

Maya, ZBrush, Substance Painter, Photoshop, After Effects, Unity, UE4
Bootstrap, HTML, PHP, Javascript

3D Modeling
3D Surfacing
3D Set Extension
3D Look Development
3D Lighting / Rendering
3D Production
Unity and UE4 Level Building
Conceptual Development
Art Direction
Project Management
Low Poly Modeling for VR and AR


NOVO REALITY - 3D CHARACTER MODELER / ASSET ARTIST - VR - 2017-2019

Working in the Unreal 4 Engine, I have been consulting and helping to prototype and produce final assets for a VR ride experience.

AMPLIFY GAMES - SR. VISUAL DESIGNER - 2010-2015 - Full Time

Working across multiple in-house groups and teams to consult, and produce 3D assets, incorporate the Unity Game Engine, Provide visual design input, and help to brainstorm and develop tablet games and learning experience.

FREEVERSE GAMES - NGMOCO/:DENA - LEAD 3D CHARACTER ARTIST -2008-2010 - Full Time

Working remotely as the lead character artist fro freeverse games, I worked on systems to model and animate large groups of game characters, for mobile social iOS games.

ANIMATION COLLECTIVE - 3D ENVIRONMENT SUPERVISOR - 3D Supervisor / Environment Lead - 2007-2008 - Full Time

Working in a studio in Mid-town Manhattan, with a talented group of dedicated artist, I was tasked with meeting impossible deadlines, and ramping up a team of 14 maya artist. I oversaw the technical needs of the rendering pipeline, as well as leading the production of digital sets for the entire Speedracer TV Cartoon Series remake.

ANIMATION COLLECTIVE - 3D SET MODELER / TD GENERALIST - 3D Set Modeler / 3D Technical Generalist - 2005-2007 - Full Time

Set production for 2 seasons of the animated Cartoon Series Kappa Mikey (Nickelodeon), worked on sets, props, characters, character rigs, lip sync and particle systems.


MOBILE/AR/VR:
- NOVOREALITY - 3D Artist - VR - 2017-2019
- Undisclosed - nda
- APPTLY - 3D Artist - AR/iOS - 2017
- Distructify
- VBR/SAMSUNG - 3D Artist/Unity Level Builder - Social/Mobile VR - 2016
- VRB Home
- VRB Photo
- AMPLIFY LEARNING - Production Artist - Interactive Software - 2010-2015
- Quests for the core - Tom Sawyer
- Quests for the core - Brain Distortions
- Brain Distortion
- CIRC.US - 3D Artist - Promotional AR - 2008 - 2010
- Ben and Jerry's - Moo Vision
- Cicso Promotion
- Carl's Jr.
- Five Lives of Criss Angle - A&E
- PATCHED REALITY - 3D Artist - Promotional AR - 2008 - 2010
- Getty Museum
- Mountain Dew
- ELECTRIC SHEEP - 3D Artist - On-line game world - 2008
- Ride-Makerz
- SMALL PLANET - 3D Artist - iOS games - 2010-11
- Esquire, MLB, Chase
- MIT - 3D Artist - AI Game Experience - 2003
- Max the Rat - Synthetic Characters Group

AGENCY:
- EURO RSCG - 3D Artist - Digital Illustration - 2008
- Bayer
- WUNDERMAN / Y & R - 3D Artist - 2005
- Internal holiday interactive greeting
- LOWE LINTAS / FRAMES MALASIA - Storyboard Artist - 2001
- Paddle Pop Ice Cream

EDUCATIONAL:
- AMPLIFY LEARNING - Production Artist - Interactive Software - 2010-2015
- Lexica (Schell Games)
- MetaboSim (Zachtronics)
- Quests for the core - Vikings
- CKLA, ELA, STEM educational tablet games
- KID GAMES INTERACTIVE - Founder,Producer, Production Artist - Interactive Software - 2008-2012
- My Annoying Little Brother iPad app
- 123 Under the Sea iPad app
- Counting with Bear and Duck - Series iPhone apps
- 360 KID - Production Artist - Interactive Software - 2001-2002
- Discovery Kids
- Pixar
- IBM/EDMARK - 3D Animator - 1997-1999
- Zap!
- Loony Toonz
- 10 + interactive Software titles
- ENVIROMEDIA - Game Artist - Manoa Innovation Center - 1995-1997
- Hydrous - The story of water
- The Amazing Stupendous - Project Water

TV:
- STARDUST - 3D Modeler/Animator - 2006
- Trident
- Blackrock
- FRANK VITS PRODUCTIONS - 3D Artist - 2001
- PBS (Darwin, Evolution Series)

MISC:
- ANIMATION TECHNOLOGIES - 3D Animator - 2002
- Johnson & Johnson


EDUCATION:
- Rhode Island School of Design (PAINTING/PRINTMAKING BFA)
- CG Spectrum (Advanced 3D Modeling and Surfacing 2018)





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