BACKGROUNDS / GAME DESIGN / CHARACTERS / CHILDREN'S BOOKS
BG / GAMES / CHARACTERS / BOOKS

Novo Reality
2016-18 - Character Development
CASE STUDY: Character Development for Novo Reality title
DAILY ROLE: I was tasked with character development, and the eventual creation of 3D characters and props, and their integration into UE4, for a VR ride/animation.
Company: Novo Reality
Date: 2016-2018
Date: 2016-2018



CASE STUDY: Character Development for Dragon Quest, freeverse Games
DAILY ROLE: Take on some concept work when there was no 3D work in the pipeline.
Company: NGMOCO / Freeverse
Date: 2010
Date: 2010


iPAD DRAWINGS
I doodle cartoons on the iPad.

BACKGROUNDS / GAME DESIGN / CHARACTERS / CHILDREN'S BOOKS
BG / GAMES / CHARACTERS / BOOKS
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