CHRIS LEATHERS
3D Modeler / Visual Designer



EXAMPLES :

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Illustration - 360KID - Discovery Channel


CASE STUDY: KID GAMES INTERACTIVE

BREAKDOWN: After our first titles, we moved on to interactive books. We had a vision of publishing interactive books for the world at large, and making the process quick and easy. We published 2 books this way, and had over 30k downloads.

Company: Kid Games Interactive LLC
Titles: My Annoying Little Brother, Counting Under the Sea
Role: Founder, Project Manager, Technical Writer, CTO, CCO, Sound Editor, Production Artist, iOS Submission, Illustrator
Team: 4
Date: 2011

SCREENSHOTS FROM MY ANNOYING LITTLE BROTHER - iPAD BOOK

The phylosophy was that every word was clickable, no advertising, and straigt forward, non distracting, calming and funny.

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CASE STUDY: KID GAMES INTERACTIVE

BREAKDOWN: In 2010, with one of my oldest friends, I started a software company to make games for iOS device. We had both just become fathers, and we wanted to start by making something for them.

Company: Kid Games Interactive LLC
Titles: Counting with Bear and Duck
Role: Founder, Project Manager, Technical Writer, CTO, CCO, Sound Editor, Production Artist, iOS Submission
Team: 3
Date: 2010

SCREENSHOTS FROM COUNTING WITH BEAR AND DUCK

Counting with bear and duck, had several releases but essentially you assended in a baloon and had to choose numbers or letters in order to proceed. We worked with a great coder names Sky Coyote. Thank you Sky Coyote!

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CASE STUDY: IBM / EDMARK

BREAKDOWN: I moved to Seattle and wanted to work in Games. I had just spent two years at a game company in Hawaii (EnvironMedia - Monoe Innovation Center, 1996), and an interview at Sierra On-line lead me to IBM. The founders of Monolith where rhumored to have worked here so I jumped at the opportunity. It was a great place to work.

Company: IBM / Edmark
Titles: Zap, Loony Tunes, and 6-7 more
Role: Production Artist
Team: 15-20
Date: 1997 - 1999

SCREENSHOTS FROM MY VARIOUS IBM TITLES

I worked mainly in Photoshop here, and Strata Studio Pro. Thank you to the art direction of Wali Wilson.

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