3D ARTIST / SR. VISUAL DESIGNER / CREATURE & SET MODELER
3D ARTIST / SR. VISUAL DESIGNER
2020-23 - Part of small team re-designing the Virbela Avatar system.. to address a wider range of user, be more inclusive, and look modern..
CASE STUDY: 3D CHARACTER ARTIST
Company: Virbela / EXP World Holdings
Title: Virbela Avatar 2.0
Project: Unity based PC
Date: 08/2020 - 02/2023
The work shown here is a culmination of several artist.. whom I will give credit to shorty.. My role was promarily to help workout the technical back end, which was extensive, while also helping to craft the overall look..
CASE STUDY: AMPLIFY LEARNING - TABLET GAME UI
Company: Amplify Learning
Titles: Declare Yourself
Role: UI/UX Designer, Production Artist, Illustrator
CASE STUDY: LEAD 3D CHARACTER ARTIST
Company: Freeverse Inc.
Title: We Rule Bowling
Project: iOS Games
Date: 10/2008 - 08/2011
Characters from a bowling app. I worked on several sports titles for Freeverse, bowling, baseball, and an NBA game..making sets of characters that shared sets of animation loops.
CASE STUDY: FREEVERSE iOS NBA MOBILE GAME
For the NBA, we created a lot of their star players. The models had to be very light weight, and the animation needed to be shared between all of them. One challeng was to create a single rig that could work for all different height characters, but we got it done with Maya's TRAX editor.
CASE STUDY: FREEVERSE iOS MLB MOBILE GAME
For MLB, we created a baseball simulation game. The models had to be very light weight, and the animation needed to be shared. The main action is in the batter, whom you see here.
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