E-MAIL: chrisleathers@me.com            PH: +1-917-583-2673
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CG Spectrum, Advanced Modeling and Surfacing, 2018, Droid

SCHOOL: CG SPECTRUM
PROJECT: ADVANCED MODELING AND SURFACING
INSTRUCTOR: JEREMY CHINN
TOOLS: MAYA, ZBRUSH, SUBSTANCE PAINTER, ARNOLD
MODEL: DROID




Advanced Modeling and Surfacing program, under the tootalage of Jeremy Chinn, learning to sculpt high-resolution meshes, re-mesh them, apply UV's for a UDIM workflow, make texture maps for them in Mari and Substance Painter. I personally gravitated towards Substance Painter. This Rancor was done in Substance Painter.

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This guy was taken from one of those amazing establishing shots in STARWARS, that they don't have to make so cool but they do.

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