E-MAIL: chrisleathers@me.com            PH: +1-917-583-2673
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CG Spectrum, Advanced Modeling and Surfacing, 2018, The Guy

SCHOOL: CG SPECTRUM
PROJECT: ADVANCED MODELING AND SURFACING
INSTRUCTOR: JEREMY CHINN
TOOLS: MAYA, ZBRUSH, SUBSTANCE PAINTER, ARNOLD
MODEL: SOME SORT OF MAD MAX GUY




Advanced Modeling and Surfacing program, under the tootalage of Jeremy Chinn, learning to sculpt high-resolution meshes, re-mesh them, apply UV's for a UDIM workflow, make texture maps for them in Mari and Substance Painter. I personally gravitated towards Substance Painter. This Rancor was done in Substance Painter.

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No base model used for this.. Sculpted from scratch!

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Scanned my jeans for this poant texture.

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